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What'sThere App


For my HF770 Prototyping Course at Bentley, I worked with my team to create a prototype to solve the problem "grocery shopping is difficult for busy people." Throughout the course we conducted literature research and interviews which guided the development of personas, journey maps, validation scenarios, and key paths. Then we built an app that streamlines the grocery shopping experience with special consideration to time, ease, and waste. We developed an app that allows users to input preferences and create shopping lists. As people buy food, information is scanned or input to the "stock" lists that provide notifications to use items before they expire.

Graphic I created in Sketch for our protocast